MMGaming Top 50 Games – 40 to 31

MMGaming Top 50 Games – 40 to 31

Inspired by the PC Gamer Top 100 games list here is the continuation of own list of the Best Video Games Ever. MMGaming’s official Top 50 Games. Just a quick reminder of the rules and requirements for a game to make it into the MMG Top 50: first of all, the games in our Top 50 will naturally only include those games which one of us (me or Tim) have played. They will also include games from literally any platform we’ve had access to across the ages. In order to belong on the list the game had to more-or-less fit two separate criteria: the games would have to be something which blew us away at the time of playing it, such that it still provokes an emotional response now, but also a game which we think is still very worth playing today. As such, some games which we are trying to provide a list of games which were both brilliant at the time but also have not aged like hot garbage and so their excellence can only be explained through the lens of nostalgia.

State of the MMGaming Awards – Year Review *clap clap*

Welcome all to this year’s “MMGaming Awards” post. Although in reality the post this year is going to be rather different than our previous awards posts. For starters, beyond naming our Game of the Year (and maybe having a rant about the games industry) I won’t really be writing out any other awards. Instead, this year this post will function as something of a “State of MMGaming Address” where I will briefly go over where things stand on our site and lives in general. So, rather unfortunately, many game developers will be going home award-less tonight… Anyway, let’s just JUMP into it! *clap clap*

Life is Strange: Before the Storm review – Angst me up motherfucker!

(Contains spoilers for the first Life is Strange) Looking back on the original Life is Strange by DontNod is an odd thing for me. I remember enjoying the game and I remember thinking there were a fair handful of effective moments from it, but also when tasked to actually recall some things about the game what I invariably come up with is that I remember playing as a mousy, impossibly introverted teenage girl who only speaks in super breathy whispers and says super cringey things. And also there were a few absolutely impossible phenomena occurring in the game which absolutely nobody seemed to make a big deal about. So it’s certainly a strong plus for Deck Nine that they more or less completely captured every aspect of this in their prequel to the game: Before the Storm.

Divinity: Original Sin 2 review – Forgive me father for I have sinned. Again.

Multiplayer RPGs. It’s a tough nut to crack when it comes to writing out my thoughts for them. Eagle-eyed readers may have noticed a conspicuous absence of any review of Divinity: Original Sin (the first one) despite the fact that I gave it my game of the year for 2014. This is because I find myself struggling occasionally to decide whether I loved the game quite so much because I loved the gameplay and story and characters, or whether the enjoyment stemmed from the fact that I was experiencing said gameplay, story and characters with Tim.

MMGaming PUBG Sillies Two – Okay, this is epic!

Another video of the MMGamers playing PUBG and clearly having LOADS OF FUN(TM) with it! As always it’s appreciated if you comment and let us know your thoughts about the videos or just whether you enjoyed it. Other than me (white subtitles) and Tim (green subtitles), this video also features Lami0s (teal subtitles) and Jambo (blue outlined subtitles) along with a few other friends of ours: Endon, JRoy and Bengazmo (all collectively subtitled with orange).

The Witcher 3: Blood and Wine story critique – Another Witcher post? It’s only because I love it

*Contains main story spoilers for Blood and Wine* When it comes to games I love I enjoy critiquing them into the ground, discussing their various foibles and small imperfections with anyone who will listen. If I ever do actually begin properly going into an in-depth analysis of parts of a game’s story on here then you know at least that my imagination was caught by the game’s writers. It’s fairly rare for me to really love a game, for instance I’ve only ever posted any in-depth analysis of the ending for Mass Effect 3, and despite my continuing dislike of that aspect of the story, the rest of it still shines as one of my favourite experiences in gaming. So with that preface I will follow it by saying that when I now start to negatively talk about the ending and a few important plot points in The Witcher 3 DLC: Blood and Wine you know that this does not mean you should not get the DLC. I will repeat what I said in my actual review that despite my frustrations with a few aspects, this is still one of the absolute best things you can play, bar none.

MMGaming Game Awards 2017

I think that an awards post for each year is a great idea. Having said that I also think that some awarding bodies are dumb as hell. Like doing awards for a year near the start of the year for instance. Well, I wanted to make doubly sure that 2017 was over before posting this year’s MMGaming Awards, which is why it’s getting posted after the mid-point of 2018… Are you buying this…?

Sea of Thieves review – Why is the purpose of games always gone?!

Sea of Thieves by Rare is a game all about wish fulfillment of the highest order. It’s also one of those rare (heh) flashes of brilliant game design where someone has seen a niche in the market which isn’t being properly filled and so Rare have managed to jump into the gap and fill it. Right out of the gate it does something which a few other games have sort of had a dalliance with, but nobody managed to do quite right until now.

Hellblade: Senua’s Sacrifice review – You must be mad!

You know what really bothers me about Hellblade: Senua’s Sacrifice? Something which made me feel really extremely silly and therefore irritated with developers Ninja Theory for making me look and feel silly. Have you heard about the whole controversy that surrounded the game’s save files? The game itself even outright tells you that if you die too often that it would delete your save in a manner of permadeath? I had a big long discussion about this and whether or not I thought it was good game design, whether it was a gimmick or actually could even be construed as a legitimate mechanic. Well it turns out that actually it’s simply not true and doesn’t happen. Yeah, mind blown. Apparently there is no permadeath mechanic. The game doesn’t delete your save file. The rot which creeps up the protagonist’s body to show how often you’ve died actually just always stops at a certain level and never progresses higher. It was all a swindle, a sham, a bald-faced lie.