Author Archives: Seb May-Wilson

About Seb May-Wilson

A sometime protege of Leeroy Jenkins. A lover of all things RPG. A geek and a sci-fi man. Nothing is true... Everything is permitted...

One Night Ultimate Werewolf board game review – If you have to kill me, at least kill him too

At MMGaming we don’t just draw the line at video games. We’re geeks through and through and something we have slowly but surely be gaining a profound appreciation of over the past few years is Board Games. So it seems reasonable that now we have developed a decent repertoire of board games, that we could start reviewing them in the same way we video games. One Night Ultimate Werewolf and the subsequent One Night Ultimate Vampire are both, together (because they are not entirely separate games), easily within my top 3 board games of all time and have been sitting there proudly ever since they soared there so effortlessly.

Witcher 3: The Wild Hunt review – Triss and Yen have competition…

Honestly I kind of spaffed my load early when it comes to what I think about the Witcher 3. I said it in our 2015 Gaming Awards but I’ll go ahead and say it again now. The Witcher 3 is not just mine and Tim’s Game of the Year for 2015, but quite honestly I do see it as being my absolute favourite game of all time and very likely the outright best made to date. It is absolutely an instant classic, damn near perfect in every way that counts and I don’t see anything knocking it from the top spot of my list for years to come. That is an exceptionally strong claim to be making right at the start of this review, but I did want to clarify that so that if I spend the next 3000+ words ranting and raving about just how damned good it is, you knew what you were getting into when you started reading after the jump.

Syndrome review – Syndrome of a Down.

One of the worst things about becoming at least reasonably clued in to any particular medium is that you begin to recognise the patterns and tropes between titles. No longer do you approach every film/book/game with wide eyed optimism but instead with a leery cynicism as you point out every single thing that has been done previously. Of course, sometimes this sort of thing is just made a bit too easy for you and such is the case with Syndrome, a new indie horror by Camel101 in conjunction with Bigmoon Entertainment (the company behind Lichdom Battlemage).

Terraria and Tequila

So, this has been a long time coming. We actually recorded T&T at some-point mid/ate August in 2015, released a quick trailer around October and then just left it to sit and collect dust for a whole year. However, it is FINALLY here. Terraria and Tequila! Tim and Seb play a drinking game where every time you die in game we have to have a shot of Tequila (or a swig of fucking awful Tequila-infused beer). There’s a lot of dying, a lot of shots and a lot of cursing. Definitely well worth a watch ladies and gents! Plus, if you could nip over to Youtube and hit that Updoot and/or Subscribe button we’d really appreciate it.

Fallout 4 review – I totally want to set the world on fire

Fallout 4 was my runner-up Game of the Year for 2015, and I want you to keep that fact in mind for the duration of this review. I enjoyed it a lot more than I think did a large amount of the gaming community, because despite a hugely successful launch I do continuously hear small niggling complaints about it. After all, as this is a Bethesda open-world RPG and so one expects to hear only praise and memes about it for the next 5 years, but one cannot help but notice that on places like Steam and Metacritic the average score is rather lower than one might expect. Unfortunately as well, is that these complaints were often about things that I too picked up on. So allow me to preface that despite the fact that this review might well sound rather negative, I did most definitely absolutely enjoy the game.

Mage Wars Board Game review – Bro, do you even board control?

At MMGaming we don’t just draw the line at video games. We’re geeks through and through and something we have slowly but surely be gaining a profound appreciation of over the past few years is Board Games. So it seems reasonable that now we have developed a decent repertoire of board games, that we could start reviewing them in the same way we video games. Mage Wars by Arcane Wonders is one of the most stand out games I’ve ever played. Easily in my top 5, certainly in my top 3 and maybe even approaching the top spot of all the board games I’ve ever played. It’s no surprise really then that the game has been nominated for and won numerous awards since its release in 2012.

Stellaris review – *Imperial March plays distantly*

“May Terra guide you Admiral Wei, treat those Raltek’s to the indomitable might of a Human Imperial fleet!” my voice is clear over the interstellar radio, carrying all the way from Earth, the cradle of our civilisation, to the distant fleet of Terra’s Fury. Half a dozen cruisers, 20 destroyers and the same and a half again of corvettes, it is the greatest fleet we had been able to marshal to date. Moments ago, we sent a communique to the Raltek’s, a mammalian civilisation neighbouring ours in the Galaxy, declaring full-out war. Their borders had been pressed against ours for decades and recently our peaceful, if wary, understanding had descended into rivalry. The United Nations of Earth may be understanding and accepting of other alien races, but we have learned through centuries that in war sometimes it is better to strike first.

Minecraft Story Mode review – Telling tales about Telltale

So, a Telltale Game… Excellent! I get to tell you that Telltale have made another game along the formula of “a point-and-click, character-based, interactive-story with rapid decisions made during dialogue, minor puzzle-solving, and several major decisions made over the course of the game which will have supposedly far-reaching consequences within the scope of the game?” *Gasping inhale* I get to repeat all of that, tell you my few niggles about the game and then recommend it to you… Again… EXCEPT this isn’t the case. While the game does stick to the forumla, I can rather gleefully inform you that Minecraft Story Mode, is utterly fucking DREADFUL! Oooh, I’ve been looking forward to this happening!

Dragon Age: Origins retrospectacle – Grey Wardens and grey environments

One of the downsides of having only recently (within the last year really) joined the PC master race is that I suddenly find I no longer have any excuse to avoid many of the games I wistfully daydreamed about for so long when I couldn’t run any of them. Pretty high on the list of games I was disappointed to miss out on at their release, and always told myself I would play it if I ever got the chance to, is Dragon Age: Inquisition. DA:I was Tim’s game of the year for 2014 (which, while admittedly not a great year for games, is a pretty glowing recommendation on its own) but I have never been one for jumping into series halfway through… So one of the things I was determined to do was to actually complete Dragon Age: Origins first. The first installment of the popular series, released all the way back in 2009.

Destiny: The Taken King review – Take me now, don’t be gentle

As we have not yet got an official review for Destiny this will count as both a review for Destiny and it’s DLC: The Taken King. Version played: PS4. Destiny is a game which has impressed me, I think that’s safe to say. Released during the Dark Days of 2014, the first full year following the release of the new generation of consoles. It was released during a time when games were being released to try and make use of all the improved hardware of the new generation and everything went badly wrong for everyone, we had the horror of always-online Titanfall (does anyone still play Titanfall incidentally?), we had video gaming’s mostly highly anticipated 7/10 Watch_Dogs and this isn’t even mentioning the shambles of exclusives for the consoles that year Sunset Overdrive (lulsorandum) and Knack (wow, has THAT got shitty reviews). It was during these days of strife and turmoil that Bungie, developers of Halo, said that they were making what was essentially an “FPSMMO” that looked, well, quite a lot like Halo. I will admit right now, I thought it would get reasonable reviews, people would reach max level and then everyone would be over it in a few months.