Category Archives: Indie

StarMade Preview – SPAAAAAACE!!

  Ah.  It’s good to be back in the saddle and today I bring news of my week playing the Steam Greenlight hopeful StarMade.  “But what IS StarMade?  Can I spread it on my toast?” you may ask in a curiously attractive, yet nasal voice.  Well, beautiful internet person, let me tell (and show) you all about it after the obligatory bump.

Element4l review – Rock solid with a burning desire

Created by I-Illusions, Element4l is a recently released “experimental” platformer with a heavy focus on flowing, fast and incredibly challenging gameplay. As I have mentioned before platformers are a fairly difficult genre to review because there are just so damned many of them that it seems ridiculously difficult to provide anything fresh or exciting to the scene. However, Element4l actually does bring a fairly unique mechanic to the genre and impressed me enough that I found myself quite hooked for a while on it, despite not normally enjoying platformers at all.

Video Mondaily – A first impressions of Impire

Hey look! We’re still not dead! Somehow… Anyway this Monday’s video comes at us courtesy of Paradox Interactive and Cyanide Montreal. The game I am playing here is their recently released strategy Impire and giving both me and you guys a first impressions look at it. Having never played the game before I had no idea what to expect going in except that it was an RTS and you play as an evil imp (hence the name). Check after the jump for the two videos so that you can have a look at some of the gameplay and at the style of the game! Remember if you do enjoy the video to head over to the Youtube Channel and send us some feedback. We always like to hear back from people!

To the Moon – Vicarious sobbing still counts

This is definitely one of the odder reviews in my time, not because of the game itself, but because I never actually played the game I am reviewing. This would normally mean that any review I could possibly write on the subject would be completely null and void (for what is the point of reviewing a game you haven’t played, that doesn’t make any sense). However! I would like to suggest you read on for reasons which I will explain momentarily. The game in question is the indie, story-based, self-styled  “Adventure RPG” To The Moon, developed by Freebird Games. The game uses pixel arts and pixel sprites for graphics, is £6.99 on steam and has received numerous awards for it’s outstanding nature. The game’s protagonists are the Doctors Neil Watts and Eva Rosalene who work for a company which grants dying people their final wishes. In a blend between Inception and Total Recall this company sends it’s Doctors into patients minds to give them false memories of whatever they choose so that they can die happy (in the game lore these artificial memories clash with the real ones and so cannot be done with a person still alive). The game follows the two of the Doctors as they travel through the memories of one Johnny Wyles, slowly jumping backwards in time through his mind in order to plant his final desire to go to the Moon into his mind so that he can die happy, in the process they are privy to some of the biggest and most stand-out memories of his life.

Video Mondaily – Jumping on Command

A long time ago in a flat far, far away… (Also known as a few days ago in a flat in Edinburgh via an online messenger). Tim: “Hey Seb, check out The Rake – Back to Asylum. Might be fun or make a good video.” Seb: “What is it? What makes you say that?” Tim: “It’s an Indie Horror game, check it out!” Seb: “Uh… Sure! What’s the worst that could happen!?” Well, I have demonstrated before, I have been known to do things on command and as you may have noticed my attitude towards playing The Rake by Mike R. was pretty gung-ho. After all… What could POSSIBLY go wrong with playing the free indie horror? Well the answer to that is: “quite a lot actually” and if you are interested in watching me shrieking like a little girl in absolute terror then you ought to check out after the jump!

Pulse, The Rake and Survivors – Some Ideas for Your Little Minutes

So you’re busy, you’ve got about an hour before you have to deal with some stuff in the real world. That world into which I rarely venture. I understand that some people, for bizarre reasons, don’t have the time to sit down and play six straight hours of Skyrim or Mass Effect 3 and so while I do not understand I suppose I should take pity on them and offer them some solace. Thus here comes the second article in our series of Some Ideas for Your Little Minutes. These articles will be of games (or perhaps betas of games) that we can’t rightfully give full reviews, because we don’t classify them as full games. But importantly these games will not be something you need to sit down and focus on for hours on end!

Video Mondaily – Here to get your PULSE racing

I have been feeling a little bit down on making more Black Mesa videos after the disaster which occurred a couple of weeks ago resulting in the loss of episodes 7, 8 and 9. And while I have also planned to do a few other bits and bobs, including a few of the more interesting encounters in Borderlands 2, I have yet to actually get round to it. I will say first of all that these things ARE still in the works and I do mean to finish Black Mesa but I felt that I wanted to take a little break from it and do something completely different.

Anna review – At least she tried

A while back I made an attempt to play through the indie horror game Anna by Dreampainters. I even made three short videos of me playing, trying to show off the game which I believed would be quite good. These three videos, which show about an hour of maybe an hour and a quarter of play-time, got me about a third into the game, that is if this walkthrough is to believed. I have however since stopped playing because despite a sound premise and what could have been an awesome idea for a game, Anna was pretty damn far from Awesome. The idea behind Anna was indeed a sound one, a puzzle/horror game where you would explore small environments solving the puzzles provided to get to the next stage, meanwhile there would be a number of creepy and scary things which could occur at any time completely randomly. It sounded a lot like a less predictable Amnesia. I mean Amnesia was scary, but eventually you do learn that if you just hide for long enough every monster does disappear. In a game where, monster encounters say, could happen at any time with no forewarning then suddenly you are playing a very different game. Unfortunately it did not work out quite as we all hoped. I understand that the game was actually fairly anticipated which must have made a lot of people rather disappointed with the actual product.

Video Mondaily – Seb Stepping In

Some of you might have been enjoying our Amnesia series with Tim getting the heeby-jeebies on an episodic basis. I know I was enjoying it, it’s not often I see him in quite so much fear of his life. However, for whatever reason he has been struggling with getting Amnesia to run properly on his computer along with his recording equipment and so, after a long and difficult struggle, he has given up. I personally thought this was pretty unfortunate as it is one of our longest series and I thought a good one at that. Well, fortune smiled upon us that day as my own saved game in Amnesia was actually at a point fairly close to where Tim’s final episode stopped. So with a great deal of trepidation and inwardly cursing myself for the idea I started to play the indie game from Frictional Entertainment again. So far it’s been dark and scary and very scary, but I am persevering and as luck (if you can call it luck) would have it, my computer DOESN’T crash when playing the game. So today’s video Mondaily features the proud “restart” of our Amnesia series! Check after the jump to enjoy!