Category Archives: RPG

The Witcher 2: Assassin of Kings review – Because “Monster Hunter” was already taken

The Witcher, by CD Projekt Red, is probably the slightly nerdy and unsociable kid in the school of Western RPGs. While games like Skyrim might be the friendly jock, who everyone likes and is easily accessible, The Witcher is a series that is less well known, less popular, but is every bit as good (better in some ways, worse in others) if one takes the time to get to know it. Sticking with the school metaphor for now as well, it is also a game that feels a little bit more aimed at a specialist crowd rather than at a wide market (and I never really thought I would say Skyrim is supposed to be aimed at a broad market, but in comparison it is). Or maybe that’s just what we like to tell ourselves after we’ve finished it, in the same way that people who have completed Dark Souls like to go up to those who haven’t and act painfully smug about how easy they found it.

The Wolf Among Us review – I’ll huff and I’ll puff

When it comes to writing reviews for an episodic game I learned my lesson from my attempt to review each individual episode of The Raven, despite differences in each episode, at the end of the day you do just end up saying the same thing about each episode. It made my vocabulary feel a lot more limited than it already is. That’s why after writing my first impressions, way back when the first episode was released, I have gone completely silent on my progress of The Wolf Among Us by Telltale Games. However, my lack of reporting on my progress should not be mistaken for a lack of progress, for I have indeed recently finished the game’s final episode and am now finally ready to provide my thoughts on the game as a whole.

Jade Empire Retrospectacle – MAI HONOURS!

It’s funny the things that the brain remembers given the correct prompting. Prior to my recent playthrough of the game I only remembered three things about Jade Empire, an RPG by Bioware released way back in 2005 (before Bioware was known for Bioware RPGs). I, even then, remembered hearing literally nothing about it prior to getting it as a present for something or other.  I also remember though how much I enjoyed the game, it’s colourful world, it’s characters and it’s choices. I also remember Sir Roderick Ponce Von Fontlebottom the Magnificent Bastard… Cause that guy was an absolute fucking hero… Even if he hadn’t been voiced by John Cleese!

The Wolf Among Us Chapter 1 impressions – Keeping the genre alive

Telltale Games jumped rather suddenly into the public perception last year with the release of the episodic, story-driven, point-and-click adventure The Walking Dead. This has put them into the rather unenviable position of having a lot of pressure on them to keep up the same high standards that were seen in The Walking Dead, a game which won many Game of the Year awards. Well, they say “stick with what you know” and Telltale are taking that pretty literally with their development of The Wolf Among Us: an episodic, story-driven, point-and-click adventure. Like with The Walking Dead, Telltale will be releasing the five episodes one by one and so only the first is available at the moment, with the second to be released at a later date.

400 Days review – Not how long it took to finish!

I loved the original Walking Dead interactive story by Telltale Games, in fact I am kept awake at night sometimes by my decision to choose Assassin’s Creed 3 over it as my runner up game of the year for 2012. So, naturally, when I heard that there was some DLC heading our way for one of my favourite games I was ALL over that shit.

Seb’s Skyrim Journal Part 9 – I’m kind of a big deal…

Welcome back to Seb’s Journal of his adventures in Skyrim where I have the intention of doing ABSOLUTELY EVERYTHING that the game has to offer. These articles will be of some of the best or most amusing experiences I have in the game and I will hopefully be coming out with them fairly regularly. If you are interested you can see where I left off last time here.

Endweek News – Seb’s Top Five

Welcome folks, welcome to the Endweek News! This is your weekly segment of SOME things gaming. I say “some” things because, frankly, I have neither the time nor the botheredness to actually post everything of gaming related interest every week and so I will be trimming off the fat and the sliiiightly less interesting stories in favour of the Top Five stories of the week! Welcome to the Endweek News – Seb’s Top Five! So I was ill over the weekend and am only just now putting the finishing touches on this and posting it… Trust me when I say other than a few little things this was ready to be posted on Sunday. Apologies for the poor start.

The Walking Dead review – I hate and love you so much…

Before we begin the review proper I would like to share with you a brief e-mail message I am deeply considering sending to Telltale games. It goes as follows *ahem*: Dear Telltale Games, Screw you guys. I hate you. Well, I also love you… But NEVER MIND THAT! You have done two things for which I will be complaining about to you right now! First, you have placed me in an awkward position regarding a review I wrote less than a month ago! Some things I wrote have proved incorrect and now I am feeling both irritated and foolish. I hope you’re pleased with yourself… Secondly, and more importantly! I believe your game “The Walking Dead” is a example of some form of the cruellest and most horrible psychological warfare in the brief existence of our species. I will see you in some European High Court! Good DAY to you sirs! S117 P.s. I still love you though.

To the Moon – Vicarious sobbing still counts

This is definitely one of the odder reviews in my time, not because of the game itself, but because I never actually played the game I am reviewing. This would normally mean that any review I could possibly write on the subject would be completely null and void (for what is the point of reviewing a game you haven’t played, that doesn’t make any sense). However! I would like to suggest you read on for reasons which I will explain momentarily. The game in question is the indie, story-based, self-styled  “Adventure RPG” To The Moon, developed by Freebird Games. The game uses pixel arts and pixel sprites for graphics, is £6.99 on steam and has received numerous awards for it’s outstanding nature. The game’s protagonists are the Doctors Neil Watts and Eva Rosalene who work for a company which grants dying people their final wishes. In a blend between Inception and Total Recall this company sends it’s Doctors into patients minds to give them false memories of whatever they choose so that they can die happy (in the game lore these artificial memories clash with the real ones and so cannot be done with a person still alive). The game follows the two of the Doctors as they travel through the memories of one Johnny Wyles, slowly jumping backwards in time through his mind in order to plant his final desire to go to the Moon into his mind so that he can die happy, in the process they are privy to some of the biggest and most stand-out memories of his life.