Tag Archives: Paradox

Stellaris review – *Imperial March plays distantly*

“May Terra guide you Admiral Wei, treat those Raltek’s to the indomitable might of a Human Imperial fleet!” my voice is clear over the interstellar radio, carrying all the way from Earth, the cradle of our civilisation, to the distant fleet of Terra’s Fury. Half a dozen cruisers, 20 destroyers and the same and a half again of corvettes, it is the greatest fleet we had been able to marshal to date. Moments ago, we sent a communique to the Raltek’s, a mammalian civilisation neighbouring ours in the Galaxy, declaring full-out war. Their borders had been pressed against ours for decades and recently our peaceful, if wary, understanding had descended into rivalry. The United Nations of Earth may be understanding and accepting of other alien races, but we have learned through centuries that in war sometimes it is better to strike first.

The MMGaming Awards – 2015

Can you feel the anticipation in the air? The excitement? That general tension and jostling for position and prestige which comes along with the Annual MMGaming Awards. Arguably the most prestigious award scheme in existence (because nobody else quite gets it right half the time). As before this post is liable to be a bit late but I personally have always thought it makes more sense to actually post it after the year is over, to give everyone a fair chance. Also, admittedly last year we did not provide an Awards post (and we received several angry letters from EA who thought they had it in the bag for Dragon Age: Inquisition) but this was actually primarily due to my own reluctance to write an awards post for a year in which I had played practically none of the big releases. At the time this was due to my lack of a machine which could play any of the newest games, however, now with a new gaming rig AND a PS4 I suddenly find myself in a position where I can once again start to know what I am talking about. So while 2014 was a bust, let us speak of it no further and immediately dive into the MMGaming Awards for 2015!

Cities in Motion 2 review – Also known as “Throwing Trams at the City Until it Works… 2”

Cities in Motion 2 is one of several Paradox Interactive releases from last year which slipped through the cracks at MMGaming. I have to admit to being intrigued by the title and looking it up, because I was hoping I would see a sort Predator Cities style game, with gigantic moving cities which eat each other. Or at least something with moving cities, because I have to admit that I used to be quite the fan of Predator Cities. Although… I disliked the way it ended, but I digress. However, the few bits of cover art and screenshots I saw all pictured trains and the like, and because I instantly assumed it was some form of Train Simulator, I decided to ignore it. Well look at all this egg that is currently residing on my face right now and I have to admit to be tucking into a slice of humble pie (only a slice of course, humility is fattening) in that having recently downloaded and spent some time playing Cities in Motion 2 that I actually really quite enjoy it!

Crusader Kings 2 review – I’m afraid I can’t let you do that Your Majesty…

  Crusader Kings 2 by those lovely chaps at Paradox Interactive has been out for well over a year now and already has several packs of DLC available for purchase. It is a game in which you take control of a specific Dynasty in the Medieval World and you must get your heirs, your descendants to the top of the pecking order over a period of hundreds of years. You start of as a single character and upon their death you take control of your next direct heir. The game has no win function really but the idea is, as it is any real-time strategy game, to rule the world and become Emperor of everything. The way you lose is, unlike any other RTS, not based on whether your Empire and the people you rule are still around but is instead based on whether your Dynasty survives. And if all of your descendants die out or fall out of power then it is game over and you get to see how much impact you had on the ancient world rated alongside other notable figures.

Endweek News – Seb’s Top Five

Welcome folks, welcome to the Endweek News! This is your weekly segment of SOME things gaming. I say “some” things because, frankly, I have neither the time nor the botheredness to actually post everything of gaming related interest every week and so I will be trimming off the fat and the sliiiightly less interesting stories in favour of the Top Five stories of the week! Welcome to the Endweek News – Seb’s Top Five! So I was ill over the weekend and am only just now putting the finishing touches on this and posting it… Trust me when I say other than a few little things this was ready to be posted on Sunday. Apologies for the poor start.

Salem – A response to MMO Burnout

Dear Nick, I understand that you are worried about your future relationships with MMO’s. Will they be the long-lasting and fulfilling relationship we all seek with our games. A relationship I fully intend to have with Guild Wars 2 but of which you despair of ever finding again. Well, I have here for you a solution. It may not pay off and may not be foolproof, but it is a solution, and as such any of you who are interested in unusual and new gaming experiences then you may also want to have a wee look at this.

Paradox reveal three new games

Our lovely friends at Paradox have unveiled a trio of games which they will be sending our way all of them remarkably different and interesting. The reason for the sudden revealing of three games all at once is due to the GDC (Games Developer’s Conference) where gaming news and reveals abound.

A period of silence

Hey folks just a bit of news about me personally (Seb) which will affect MMGaming just a little in the next couple of weeks. As you are possibly aware, if you keep up to date with us and any other gaming news sites, earlier this week (on the 14th to be precise) Crusader Kings 2 was released by Paradox Interactive. As well as that the week before (on the 10th) Europe saw the release of Kingdom’s of Amalur: Reckoning by 38 Studios and Big Huge Games.

King Arthur 2: Reviewed!

King Arthur 2 is Neocore’s latest Arthurian-flavored wargame, a sort of Total War meets Lord of the Rings.  It has everything one would expect from the franchise.  There are pitched battles where you command, potentially, thousands of troops.  There is magic, monstrous creatures to defeat or command, and role-playing bits that effect your alliances and the kinds of troops you’ll be able to command.  There are some new mechanics to explore, including a more in-depth diplomacy system, new abilities, and a technological research tree.  There are even a few slight differences, including scads of Romans and the fact that your adventures don’t seem to have much to do with King Arthur at all.  How does it all work out, then?  Check in after the bump and see for yourself!