Tag Archives: Puzzle

Hellblade: Senua’s Sacrifice review – You must be mad!

You know what really bothers me about Hellblade: Senua’s Sacrifice? Something which made me feel really extremely silly and therefore irritated with developers Ninja Theory for making me look and feel silly. Have you heard about the whole controversy that surrounded the game’s save files? The game itself even outright tells you that if you die too often that it would delete your save in a manner of permadeath? I had a big long discussion about this and whether or not I thought it was good game design, whether it was a gimmick or actually could even be construed as a legitimate mechanic. Well it turns out that actually it’s simply not true and doesn’t happen. Yeah, mind blown. Apparently there is no permadeath mechanic. The game doesn’t delete your save file. The rot which creeps up the protagonist’s body to show how often you’ve died actually just always stops at a certain level and never progresses higher. It was all a swindle, a sham, a bald-faced lie.

Five Nights at Freddy’s and Mini Metro – Some Ideas for Your Little Minutes

So you’re busy, you’ve got about an hour before you have to deal with some stuff in the real world. That world into which we rarely venture. I understand that some people, for bizarre reasons, don’t have the time to sit down and play six straight hours of Skyrim or Mass Effect 3 and so while I do not understand I suppose I should take pity on them and offer them some solace. Thus here comes the next article in our series of Some Ideas for Your Little Minutes. These articles will be of games (or perhaps betas of games) that we can’t rightfully give full reviews, because we don’t classify them as full games. But importantly these games will not be something you need to sit down and focus on for hours on end!

Brothers: A Tale of Two Sons review – Review: Some Writing on a Blog

Brothers: A Tale of Two Sons (or, more simply: “Brothers”), developed by Starbreeze Studios, is a big name now and in fact it has been since release. It has been widely praised by fans and critics and actually won Best Xbox Game at this year’s Spike’s video game awards (because I can’t stand calling it “VGX”), beating heavy hitters like Bioshock Infinite and GTA:V. Most especially it has received praise for it’s writing, it’s looks and overall feel. I’m a bit behind the times in that I’ve only managed to play through it now over Christmas. In Brothers you play as both of a pair of brothers simultaneously, making it a surprisingly unique game in which you essentially  have to co-operate with yourself in order to solve a series of uncomplicated puzzles. Designed specifically for XBLA the left analogue stick and left trigger control older Bieber-esque brother while the right analogue stick and trigger control the younger, blonde mop-top brother. Each brother also has unique “gameplay” abilities, with Bieber-hair being stronger (ironically) and Beatles-hair being smaller and nimbler.  With both of these protagonists at your fingertips it is up to you to go on a grand scope fantasy adventure to find some special plant which will save your seriously ill father. This is done across a vast fantasy world in which the two brothers have to interact with the environment and work with each other in order to progress.

Element4l review – Rock solid with a burning desire

Created by I-Illusions, Element4l is a recently released “experimental” platformer with a heavy focus on flowing, fast and incredibly challenging gameplay. As I have mentioned before platformers are a fairly difficult genre to review because there are just so damned many of them that it seems ridiculously difficult to provide anything fresh or exciting to the scene. However, Element4l actually does bring a fairly unique mechanic to the genre and impressed me enough that I found myself quite hooked for a while on it, despite not normally enjoying platformers at all.

Reus review – I am the god of BUSHES and TINY FLUFFY ANIMALS!

Reus by Abbey Games is an indie god game where you play the part of four giants who morph a lifeless and barren planet with seas, swamps, forests and mountains in order to bring life to your world. It’s a game which could possibly be pronounced “R-oos” (as in the Greek god Zeus), but I have taken to pronouncing “Ree-us”. It’s a completely charming and amusing experienced accompanied by a variety of challenges and obstacles all played along to with a pleasant graphics style and a melodious soundtrack. The game plays out with you being given control of the four giants and their abilities and a whole world for you to bend to your will. You see your planet from the side on and so are given a side-scrolling view of the planet with a set number of spaces which you can morph and utilise. You can zoom in and out and click and drag to spin the world so that you can mould the whole place into whatever you desire. Then, once all the moulding you feel is necessary is done, you use your giants to place down a variety of animals, plants and minerals for humans to use.

Party of Sin – Wrath. Definitely Wrath.

Party of Sin by Crankshaft Games is a side-scrolling platforming (described as a puzzle-platformer) game set within the battle between Heaven and Hell. You play as the anthropomorphic personifications of the 7 Deadly Sins: Wrath, Envy, Lust, Gluttony, Sloth, Greed and Pride who have been very naughty sins indeed and have thus been punished by imprisonment in the depths of Hell. The game revolves around the escape from Hell and subsequent roaming around the depths of the Underworld, even making your way all the way to Heaven. Meanwhile the forces of Heaven and Hell, angels and demons, are duking it out around you and you have to go into the midst of the war in order to show them who is really boss. ‘Cause it ain’t Mr. Floaty-Beardy-Robe Guy I tell you that right now!

Antichamber review – Antibrainer!

Antichamber is something I only recently caught wind of, which is pretty damn surprising consider the amount of awards it has been nominated for and even won. Seriously, head over to the official website and check out the awards listed at the top it’s absolutely insane and has won awards as far back as 2009. Well it was recently released on Steam and we were lucky enough to get a copy from creator Alexander Bruce. The game is an experimental and “psychological” first-person puzzle game in which you, the silent and unknown protagonist must traverse a series of increasingly complex and mind bending puzzles to finish the game. The game itself doesn’t really give much more away than that and indeed there is absolutely no story (or at least, not one I picked up on) and so essentially it leaves you in a large, completely seamless map with a mind-boggling array of puzzles and says “well, there you go. Have at it!”

Anna review – At least she tried

A while back I made an attempt to play through the indie horror game Anna by Dreampainters. I even made three short videos of me playing, trying to show off the game which I believed would be quite good. These three videos, which show about an hour of maybe an hour and a quarter of play-time, got me about a third into the game, that is if this walkthrough is to believed. I have however since stopped playing because despite a sound premise and what could have been an awesome idea for a game, Anna was pretty damn far from Awesome. The idea behind Anna was indeed a sound one, a puzzle/horror game where you would explore small environments solving the puzzles provided to get to the next stage, meanwhile there would be a number of creepy and scary things which could occur at any time completely randomly. It sounded a lot like a less predictable Amnesia. I mean Amnesia was scary, but eventually you do learn that if you just hide for long enough every monster does disappear. In a game where, monster encounters say, could happen at any time with no forewarning then suddenly you are playing a very different game. Unfortunately it did not work out quite as we all hoped. I understand that the game was actually fairly anticipated which must have made a lot of people rather disappointed with the actual product.

Video Mondaily – The Happy Wheels Bandwagon

You may have noticed that all across the internet everyone is all in a tizzy about the relatively new and free browser game Happy Wheels. And because of it’s jump into the public consciousness a lot of Youtubers have made videos of themselves dying rather spectacularly again and again in the courses and maps of the ridiculous game. Well, at MMGaming we do jump on some bandwagons and so ThatForrow has managed to come up with two pretty awesome Happy Wheels videos! Check them out after the jump!

Our Thoughts On: Stacking

Stacking, a puzzle/adventure game developed by Double Fine Productions was initially released on XBLA and PSN over a year ago but was only as recently as March released on PC. Tim bought the game in the Steam Summer Sale, which continues to go around making everyone spend lots of money, and has provided us with a review! This is not, however, any ordinary review. For this is the first video in Tim’s new video series: My Thoughts On. Tim will from now on mostly be providing video content for MMGaming and less written work and as such his reviews will from now on be done in video form. We do have our standard rating but this time our rambling thoughts and opinions come at you in the form of sound and not text! Hoorah!