Tag Archives: Sci-Fi

Lords of the Black Sun review – Civilisation in SPAAAAAACE!

 Frankly it’s about time that someone made a strategy game in space, one where you can control vast fleets of starships and conquer a vast array of systems and planets. A game where you can fight an array of alien species whilst researching the next scientific innovation which will allow you to improve your terraforming of planets or improve your current colonies or nuke somebody else’s planets. Unfortunately, while Lords of the Black Sun by  Arkavi Studios does indeed contain all of these things, it doesn’t really do it in the way I see it in my mind. It’s a game which, I think, had noble intentions but then, rather unfortunately, failed to deliver on pretty much all of them.

Why Wildstar?

If you’ve read the start of my recent Retrospectacle on World of Warcraft then you might understand that both Tim and I were big time fans of Blizzard’s MMO. We loved that game and everything about it and both of us, at one point or another, reached the end-game raiding content (even getting quite far at times). Both of us also quit for similar reasons, and none of those reasons were that we were fed up of the game. The simple fact was that it devoured our life, free time and money (money which we could not spare at Uni) and so we quit (him a good two years before me).

The Space Bears Neptune’s Pride 2 diary – Days 13 to 18 – Darkness Rises

A close friend of mine became rather addicted to Neptune’s Pride 2: Triton in the early months of this year, after I introduced it to him. Part of his addiction has led to the playing of many games, far more than I’ve ever played, and in his time he even managed to secure a place in the group stages of the Neptune’s Pride 2 World Championship back in July (3 games of 6 people). Due to the importance of the game to himself and to the community of Neptune’s Pride, I persuaded Sam to keep a log of the major events and he went a step further to keep a detailed and entertaining diary. I will post the diary in short segments for you reading pleasure! Here are the previous entries: Days 1-3, Days 4-7, Days 8-11, Days 12-14.

The Space Bears Neptune’s Pride 2 diary – Days 12 to 14 – Fighting Fang and Claw

A close friend of mine became rather addicted to Neptune’s Pride 2: Triton in the early months of this year, after I introduced it to him. Part of his addiction has led to the playing of many games, far more than I’ve ever played, and in his time he even managed to secure a place in the group stages of the Neptune’s Pride 2 World Championship back in July (3 games of 6 people). Due to the importance of the game to himself and to the community of Neptune’s Pride, I persuaded Sam to keep a log of the major events and he went a step further to keep a detailed and entertaining diary. I will post the diary in short segments for you reading pleasure! Here are the previous entries: Days 1-3, Days 4-7, Days 8-11.

The Space Bears Neptune’s Pride 2 diary – Days 4 to 7 – The Drums of War Thunder…

A close friend of mine became rather addicted to Neptune’s Pride 2: Triton in the early months of this year, after I introduced it to him. Part of his addiction has led to the playing of many games, far more than I’ve ever played, and in his time he even managed to secure a place in the group stages of the Neptune’s Pride 2 World Championship back in July (3 games of 6 people). Due to the importance of the game to himself and to the community of Neptune’s Pride, I persuaded Sam to keep a log of the major events and he went a step further to keep a detailed and entertaining diary. I will post the diary in short segments for you reading pleasure! Here are the previous entries: Days 1-3.

FTL review – Playing as part of the Empire has never felt better

FTL is one of the poster-boys for Kickstarter campaigns. It’s the heart-warming and fun-filled story of how two men, Matthew Davis and Justin Ma (and their company Subset Games), were making a video game and turned to the gaming community for aid in their time of need. Because the gaming community was their only hope. And things went decidedly well for them as people threw money at their computers hard enough that they managed to raise over $200,000 for development of the game. And the success didn’t stop there either, because after they finished development and released it out into the wild it got positive reviews and responses all across and board and currently has sales figures somewhere above 500k. In short, it is the perfect example of why Kickstarter is used by so many hopeful indie games companies today and why so many of those might actually let people down. “What?! But it’s an indie Kickstarter project! Why is it not good?”

StarMade Preview – SPAAAAAACE!!

  Ah.  It’s good to be back in the saddle and today I bring news of my week playing the Steam Greenlight hopeful StarMade.  “But what IS StarMade?  Can I spread it on my toast?” you may ask in a curiously attractive, yet nasal voice.  Well, beautiful internet person, let me tell (and show) you all about it after the obligatory bump.

Neptune’s Pride 2: Triton review – Backstabbing better than Assassin’s Creed

Having played a game in the original Neptune’s Pride and now having played through a number of Neptune’s Pride 2: Triton (a name I approve of as it is one of the moons of Neptune) games I think I am in a reasonably educated and sensible position to produce a review on the new and improved game. It is a game which caused heartache and strife for both me and Tim, way back when we played the original. Tim reviewed the game after playing with a number of people from the RPS boards and I produced a diary of my exploits in the game (Parts 1 and 2 here). This new instalment of the game promised just as much and so me and Tim were both incredibly eager to dive right in and this time created a private game with our friends. The game is, as far as I’m aware, still currently in Beta, but the meat of the game is there and I believe it is only a matter of fixing bugs and making small balance changes here and there before it will be officially released (thus why this is a full review and and not an impressions or preview article).

Endweek News – Colour Me Intrigued, Release Date City and Videos and Trailers

Hey everyone, it is Sunday again and as usual it is time for the News! Last week I epically failed in that I posted the news from the previous two weeks but then completely forgot to post the Colour Me Intrigued, Release Date City and Videos section. That means that actually this week  this part of the Endweek News is actually THREE WEEKS worth of stuff as opposed to just one… Yeah I know, failure at it’s finest… However, the normal Endweek News section will just be the news from the past week and I hope to have that uploaded later today as well! Anyway, enough talk! What has been intriguing and awesome in the last three weeks? Check after the jump to find out!

Endweek News – Awesome Gameplay of Dishonored, Concept Art of Episode 3, some Halo 4 stuff, Meeting the Pyro and the release date of Guild Wars 2

Another week has passed, I hope that for you it was more productive than mine was. The biggest news that you can expect from me this week is that I completed Deus Ex: Human Revolution on Xbox and despite constantly saving and being more careful than a very careful thing I managed to set off a bloody alarm at SOME point during the game without noticing and thus missed out on an extra 100 achievement points for my gamer-score. Honestly, I think that has thrown me into a bad mood and I… Oh you’re here for some REAL news? I forgot that this Deus Ex stuff wasn’t important… So what is important eh? What important shiz has been happiziling?