Tag Archives: Strategy

King’s Bounty: Dark Side review – If only you knew the lack of power of the Dark Side

Review written by Lamios. The King’s Bounty series is the very definition of niche, and it most surely isn’t for everyone. While the combat is generally enjoyable and moderately challenging, the particular flavour or humour is often grating and just as often inconsistent in tone. Furthermore, if Blizzard games are known to be polished if nothing else, King’s Bounty is about as polished as your standard elementary school English essay – and, occasionally, it has that level of grammar too. Nevertheless, there is a game to be enjoyed in King’s Bounty: Dark Side. It’s just that it’s hidden under so many little annoyances that you need to be in a very particular mindset in order to experience it.

Stellaris review – *Imperial March plays distantly*

“May Terra guide you Admiral Wei, treat those Raltek’s to the indomitable might of a Human Imperial fleet!” my voice is clear over the interstellar radio, carrying all the way from Earth, the cradle of our civilisation, to the distant fleet of Terra’s Fury. Half a dozen cruisers, 20 destroyers and the same and a half again of corvettes, it is the greatest fleet we had been able to marshal to date. Moments ago, we sent a communique to the Raltek’s, a mammalian civilisation neighbouring ours in the Galaxy, declaring full-out war. Their borders had been pressed against ours for decades and recently our peaceful, if wary, understanding had descended into rivalry. The United Nations of Earth may be understanding and accepting of other alien races, but we have learned through centuries that in war sometimes it is better to strike first.

Neptune’s Pride 2 Journal (Part 4 of 4) – The Docco Swarm

Early in 2013 me and my friends played a closed game of Neptune’s Pride 2: Triton, before even the glorious saga that was the war of the Space Bears. During the surprisingly brief, two-week-long, game I once again kept a journal of the exploits of my Empire in a rise and fall of epic proportions. Despite it now being two years later, I kept all my materials and have finally decided that the time is ripe to post the story. This journal log is the final part of four, but you can read the previous entries here, here and here

Video Mondaily – Tim and Seb Play Rome 2

As will hopefully become more and more clear over the coming year, I have a new computer, and this has sort of breathed a new lease of life into MMGaming. We are making plans, making videos, starting to stream with increasing regularity (both on Twitch and on Youtube) and, most importantly we are playing more games. Well, that latter may not be true for Tim, but it is certainly true for me! As I now have a computer which can actually run games properly I am determined to make the most of it and one of the things which I was quick to jump into was Rome 2, a game I was gifted on release but which could not run on my old laptop. Well, fear not folks, because after a long wait I have finally started my campaign, and have also started a multiplayer one with Tim as well! Check after the jump!

Lords of the Black Sun review – Civilisation in SPAAAAAACE!

 Frankly it’s about time that someone made a strategy game in space, one where you can control vast fleets of starships and conquer a vast array of systems and planets. A game where you can fight an array of alien species whilst researching the next scientific innovation which will allow you to improve your terraforming of planets or improve your current colonies or nuke somebody else’s planets. Unfortunately, while Lords of the Black Sun by  Arkavi Studios does indeed contain all of these things, it doesn’t really do it in the way I see it in my mind. It’s a game which, I think, had noble intentions but then, rather unfortunately, failed to deliver on pretty much all of them.

Xenonauts review – Certainty of death, small chance of success, what are we waiting for?

Xenonauts by Goldhawk Interactive is billed as the “spiritual successor” for UFO: Enemy Unknown, also known as X-COM: UFO Defense from the early 90’s (thanks Wikipedia!). I.e. back in the day when I was more concerned with learning how to walk and breath simultaneously instead of complex and novel turn-based strategy. X-COM is a turn-based strategy game which was, apparently, a commercial and critical success but honestly I had not heard of it until a few years ago when 2K Interactive rebooted the series with X-COM: Enemy Unknown (taking the best parts of both names and mashing them together to make a new one it would seem). This is also not to be confused with The Bureau: XCOM Declassified which was a 3rd person shooter which was about as successful as warm milk on a hot Summer’s afternoon.

Five Nights at Freddy’s and Mini Metro – Some Ideas for Your Little Minutes

So you’re busy, you’ve got about an hour before you have to deal with some stuff in the real world. That world into which we rarely venture. I understand that some people, for bizarre reasons, don’t have the time to sit down and play six straight hours of Skyrim or Mass Effect 3 and so while I do not understand I suppose I should take pity on them and offer them some solace. Thus here comes the next article in our series of Some Ideas for Your Little Minutes. These articles will be of games (or perhaps betas of games) that we can’t rightfully give full reviews, because we don’t classify them as full games. But importantly these games will not be something you need to sit down and focus on for hours on end!

Cities in Motion 2 review – Also known as “Throwing Trams at the City Until it Works… 2”

Cities in Motion 2 is one of several Paradox Interactive releases from last year which slipped through the cracks at MMGaming. I have to admit to being intrigued by the title and looking it up, because I was hoping I would see a sort Predator Cities style game, with gigantic moving cities which eat each other. Or at least something with moving cities, because I have to admit that I used to be quite the fan of Predator Cities. Although… I disliked the way it ended, but I digress. However, the few bits of cover art and screenshots I saw all pictured trains and the like, and because I instantly assumed it was some form of Train Simulator, I decided to ignore it. Well look at all this egg that is currently residing on my face right now and I have to admit to be tucking into a slice of humble pie (only a slice of course, humility is fattening) in that having recently downloaded and spent some time playing Cities in Motion 2 that I actually really quite enjoy it!

The Space Bears Neptune’s Pride 2 diary – Days 19 to Ending – A Humble End

A close friend of mine became rather addicted to Neptune’s Pride 2: Triton in the early months of this year, after I introduced it to him. Part of his addiction has led to the playing of many games, far more than I’ve ever played, and in his time he even managed to secure a place in the group stages of the Neptune’s Pride 2 World Championship back in July (3 games of 6 people). Due to the importance of the game to himself and to the community of Neptune’s Pride, I persuaded Sam to keep a log of the major events and he went a step further to keep a detailed and entertaining diary. I will post the diary in short segments for you reading pleasure! Here are the previous entries: Days 1-3, Days 4-7, Days 8-11, Days 12-14 and Days 13-18.

The Space Bears Neptune’s Pride 2 diary – Days 13 to 18 – Darkness Rises

A close friend of mine became rather addicted to Neptune’s Pride 2: Triton in the early months of this year, after I introduced it to him. Part of his addiction has led to the playing of many games, far more than I’ve ever played, and in his time he even managed to secure a place in the group stages of the Neptune’s Pride 2 World Championship back in July (3 games of 6 people). Due to the importance of the game to himself and to the community of Neptune’s Pride, I persuaded Sam to keep a log of the major events and he went a step further to keep a detailed and entertaining diary. I will post the diary in short segments for you reading pleasure! Here are the previous entries: Days 1-3, Days 4-7, Days 8-11, Days 12-14.