Tag Archives: Video

5 Games in 5 Minutes – Clustertruck, Book of Demons, Full Mojo Rampage, Rogue Wizards, Slime Rancher

As part of the ongoing attempt to spruce up MMGaming, to produce better, more informative and more amusing content, we present the first of a new series. Check it out after the jump and enjoy! 5 Games in 5 Minutes does exactly what it says on the tin. We have a number of games which we are either too busy or are simply not worth playing fully. With these games it is difficult to provide a full and accurate review. So, instead, we briefly play the game (enough to garner a decent first impression) and then quickly give you the run-down in one minute. It is designed to give you a quick impressions of a few smaller games to see whether or not it will pique your fancy.

Terraria and Tequila

So, this has been a long time coming. We actually recorded T&T at some-point mid/ate August in 2015, released a quick trailer around October and then just left it to sit and collect dust for a whole year. However, it is FINALLY here. Terraria and Tequila! Tim and Seb play a drinking game where every time you die in game we have to have a shot of Tequila (or a swig of fucking awful Tequila-infused beer). There’s a lot of dying, a lot of shots and a lot of cursing. Definitely well worth a watch ladies and gents! Plus, if you could nip over to Youtube and hit that Updoot and/or Subscribe button we’d really appreciate it.

FTL review – Playing as part of the Empire has never felt better

FTL is one of the poster-boys for Kickstarter campaigns. It’s the heart-warming and fun-filled story of how two men, Matthew Davis and Justin Ma (and their company Subset Games), were making a video game and turned to the gaming community for aid in their time of need. Because the gaming community was their only hope. And things went decidedly well for them as people threw money at their computers hard enough that they managed to raise over $200,000 for development of the game. And the success didn’t stop there either, because after they finished development and released it out into the wild it got positive reviews and responses all across and board and currently has sales figures somewhere above 500k. In short, it is the perfect example of why Kickstarter is used by so many hopeful indie games companies today and why so many of those might actually let people down. “What?! But it’s an indie Kickstarter project! Why is it not good?”

Video Mondaily – Jumping on Command

A long time ago in a flat far, far away… (Also known as a few days ago in a flat in Edinburgh via an online messenger). Tim: “Hey Seb, check out The Rake – Back to Asylum. Might be fun or make a good video.” Seb: “What is it? What makes you say that?” Tim: “It’s an Indie Horror game, check it out!” Seb: “Uh… Sure! What’s the worst that could happen!?” Well, I have demonstrated before, I have been known to do things on command and as you may have noticed my attitude towards playing The Rake by Mike R. was pretty gung-ho. After all… What could POSSIBLY go wrong with playing the free indie horror? Well the answer to that is: “quite a lot actually” and if you are interested in watching me shrieking like a little girl in absolute terror then you ought to check out after the jump!

Anna review – At least she tried

A while back I made an attempt to play through the indie horror game Anna by Dreampainters. I even made three short videos of me playing, trying to show off the game which I believed would be quite good. These three videos, which show about an hour of maybe an hour and a quarter of play-time, got me about a third into the game, that is if this walkthrough is to believed. I have however since stopped playing because despite a sound premise and what could have been an awesome idea for a game, Anna was pretty damn far from Awesome. The idea behind Anna was indeed a sound one, a puzzle/horror game where you would explore small environments solving the puzzles provided to get to the next stage, meanwhile there would be a number of creepy and scary things which could occur at any time completely randomly. It sounded a lot like a less predictable Amnesia. I mean Amnesia was scary, but eventually you do learn that if you just hide for long enough every monster does disappear. In a game where, monster encounters say, could happen at any time with no forewarning then suddenly you are playing a very different game. Unfortunately it did not work out quite as we all hoped. I understand that the game was actually fairly anticipated which must have made a lot of people rather disappointed with the actual product.

Video Mondaily – Lots of Torchlight 2

Hey folks! Yeah we’re finally back after over two weeks of not posting we ought to be getting back into the game (pun intended). Seriously though the past few weeks have been a mixture of distractions, everyone being busy and most of us being lazy and so we haven’t been posting, I know it’s been ever longer than that since we’ve had some News, but hey… I was in holiday mode! Seriously though we ought to be getting back into the posting business properly round about now as we have all now settled into our respective Uni’s and are ready to work on things both Work and Game wise. Just as importantly we are already getting some great videos onto Youtube for you to check out! And today we have a rather nice little selection of videos for you to check out. Gary and Tim were lucky enough to start playing Torchlight 2, the top down RPG similar to Diablo 3, from Runic Games and have already created a number of cool little videos. Each video features a different encounter or a different challenge and most are conducted with the two of them mostly muddling their way through! So, short and sweet and you can check them out after the jump! Enjoy my friends! And remember to keep coming back for more!

Video Mondaily – Seb Stepping In

Some of you might have been enjoying our Amnesia series with Tim getting the heeby-jeebies on an episodic basis. I know I was enjoying it, it’s not often I see him in quite so much fear of his life. However, for whatever reason he has been struggling with getting Amnesia to run properly on his computer along with his recording equipment and so, after a long and difficult struggle, he has given up. I personally thought this was pretty unfortunate as it is one of our longest series and I thought a good one at that. Well, fortune smiled upon us that day as my own saved game in Amnesia was actually at a point fairly close to where Tim’s final episode stopped. So with a great deal of trepidation and inwardly cursing myself for the idea I started to play the indie game from Frictional Entertainment again. So far it’s been dark and scary and very scary, but I am persevering and as luck (if you can call it luck) would have it, my computer DOESN’T crash when playing the game. So today’s video Mondaily features the proud “restart” of our Amnesia series! Check after the jump to enjoy!

War of Human Tanks – Preview

Fear not readers of MMGaming! Seb and Tim are back and we are ready to once again jump right back into our duties, and we promise they’ll be just as slow and haphazard as always… That’s just our style! Anyway this Friday’s review comes in the form of a Preview video Tim recorded a couple of weeks ago. War of Human Tanks is an anime style strategy game of a similar style to the famous Advance Wars for Gameboy, with the odd twist of a gameplay mechanic which is a combination of both real-time and turn-based strategy. In the game you take control of a number of, well as the name suggests, human tanks on a board covered in fog of war. The above interesting gameplay mechanic Tim shows and discusses and in the video you also get to see a fair bit of gameplay. You can check it out and read a little more after the jump.

Tower Wars – Tower Defence/Attack (Video Impressions)

Tower Wars is Supervillain Games’ shot at making a multiplayer tower defence game, which recently seen its release on Steam for £6.99 (About $11).  Ingredients for this game: take your Tower Defence genre and add the multiplayer element, here we have the base of the game. Now add a dash of Real-Time Strategy, being careful not to add to much, finally add a very generous lump of Steam Punk style and leave to bake for 25 – 30 minutes… No but in all seriousness this is a very fresh and brand new type of game in our eyes.