I will admit to viewing the announcement of Dishonored earlier this year with some mixed feelings. Initially I saw that they had used the American, and thus INCORRECT, version of spelling Dishonoured in the title and so was a little bit dubious about the game. Then I realised that it was being published by Bethesda and I watched the absolutely awesome cinematic trailer and proceeded to start throwing money at my computer screen. The game was also developed by Arkane Studios who I remembered from playing Bioshock 2, so I figured that the game had the right companies behind it. Dishonored is a first-person, stealth-based, assassination game with you taking on the role of Corvo Attano the silent and masked protagonist. Corvo is the personal bodyguard of the Empress and her daughter but when you return to her (at the start of the game) she is almost immediately assassinated and her daughter, Emily, is kidnapped. Corvo is then framed for the murder while the real man behind it, the Spymaster, seizes power. The rest of the game then revolves around your attempts to restore Emily to the throne, defeat the new “Lord Regent” and eliminate the corruption and tyranny from the high and mighty of the city of Dunwall, where the game is set.