Tag Archives: wolfenstein

Wolfenstein: The New Order review – William Blazkowicz did nothing wrong

I remember being very iffy when I heard the announcement for the latest iteration in the Wolfenstein series of games (an announcement which is now lost way back in the mists of time) but a lot of my fears were rather quickly assuaged by the fact that the game would NOT be set during World War 2, like every other Wolfenstein, and also by the trailers which showed an alternate timeline where the Nazi’s won World War 2 and now ruled the world (and indeed everything else as well basically). This alone seemed like a decent selling point as I am new enough to cyberpunk and steampunk that I am not worn out on them yet but it also was rather innovative, in a slightly cheating sort of way.

Retrospectacles: FPS Games (a.k.a. Is that a pistol in your pocket or are you just playing with a joystick?)

I’m going to take a shot in the dark here (yeah, look forward to more terrible puns) and guess that the vast majority reading this article have at some point in their lives played something out of the “Unreal Call of Halo 1942: Pacific Crysis” bandwagon. Not surprising really when the FPS genre is probably the most sure-fire (told you) profitable area of the industry right now with an endless stream of remarkably similar games trying to slice out their own little market share from the humongous money filled pie. I wonder how it was baked…