Tag Archives: World Building

Prey review – Not to be confused with Prey or Bioshock

It is perhaps a little unfair that pretty much every single review I’ve seen of Arkane Studio’s Prey 2017 (because why would they want to give it its own name when there was a perfectly fine older IP to reboot) immediately begins by comparing it to other games. One could be forgiven for thinking therefore that it is a hodgepodge of elements from other games, melted down into a single product. It’s touted as yet ANOTHER spiritual successor to System Shock 2 as well as to Bioshock whilst also drawing on elements from Dishonored and Half Life.

Jade Empire Retrospectacle – MAI HONOURS!

It’s funny the things that the brain remembers given the correct prompting. Prior to my recent playthrough of the game I only remembered three things about Jade Empire, an RPG by Bioware released way back in 2005 (before Bioware was known for Bioware RPGs). I, even then, remembered hearing literally nothing about it prior to getting it as a present for something or other.  I also remember though how much I enjoyed the game, it’s colourful world, it’s characters and it’s choices. I also remember Sir Roderick Ponce Von Fontlebottom the Magnificent Bastard… Cause that guy was an absolute fucking hero… Even if he hadn’t been voiced by John Cleese!