Fallout 4 was my runner-up Game of the Year for 2015, and I want you to keep that fact in mind for the duration of this review. I enjoyed it a lot more than I think did a large amount of the gaming community, because despite a hugely successful launch I do continuously hear small niggling complaints about it. After all, as this is a Bethesda open-world RPG and so one expects to hear only praise and memes about it for the next 5 years, but one cannot help but notice that on places like Steam and Metacritic the average score is rather lower than one might expect. Unfortunately as well, is that these complaints were often about things that I too picked up on. So allow me to preface that despite the fact that this review might well sound rather negative, I did most definitely absolutely enjoy the game. Continue reading
We at MMGaming love early access games. It gives us a good taste of what fun feature complete games to expect in the future and the added bonus of (hopefully) being fun while still in early access. So what happens to all those games that we tried out in early access years ago? The ones that may have been popular for a time on their early access release but have gone under the radar since then? Let’s see where some of these games are now… Starting with Folk Tale!
One of the downsides of having only recently (within the last year really) joined the PC master race is that I suddenly find I no longer have any excuse to avoid many of the games I wistfully daydreamed about for so long when I couldn’t run any of them. Pretty high on the list of games I was disappointed to miss out on at their release, and always told myself I would play it if I ever got the chance to, is Dragon Age: Inquisition. DA:I was Tim’s game of the year for 2014 (which, while admittedly not a great year for games, is a pretty glowing recommendation on its own) but I have never been one for jumping into series halfway through… So one of the things I was determined to do was to actually complete Dragon Age: Origins first. The first installment of the popular series, released all the way back in 2009.
Undertale is the darling of indie games at the moment, one of those one-man projects which manages to achieve a far greater sense of depth and meaning than any number of Triple A titles. Funded on Kickstarter to the measly sum of $51,000, by all rights Undertale ought to be entirely unknown and unplayed. It uses pixel sprite graphics more reminiscent of Mario and Pokemon games from the 1990s than any games which are deliberately trying to be “retro” (like Shovel Knight) and looks, frankly, like the sort of game which ought to not hold anyone’s attention for longer than a few minutes. Despite its looks, the fact that practically its entire development is the work of one man (Toby Fox), the tiny budget and the general status of “absolutely insignificant” Undertale has gone on to sell over half a million copies (at the time of writing this) and won enough Game of the Year awards in the same year that the Witcher 3 was released that it might just be beyond comprehension how successful it is.
The Witcher, by CD Projekt Red, is probably the slightly nerdy and unsociable kid in the school of Western RPGs. While games like Skyrim might be the friendly jock, who everyone likes and is easily accessible, The Witcher is a series that is less well known, less popular, but is every bit as good (better in some ways, worse in others) if one takes the time to get to know it. Sticking with the school metaphor for now as well, it is also a game that feels a little bit more aimed at a specialist crowd rather than at a wide market (and I never really thought I would say Skyrim is supposed to be aimed at a broad market, but in comparison it is). Or maybe that’s just what we like to tell ourselves after we’ve finished it, in the same way that people who have completed Dark Souls like to go up to those who haven’t and act painfully smug about how easy they found it. Continue reading
When it comes to writing reviews for an episodic game I learned my lesson from my attempt to review each individual episode of The Raven, despite differences in each episode, at the end of the day you do just end up saying the same thing about each episode. It made my vocabulary feel a lot more limited than it already is. That’s why after writing my first impressions, way back when the first episode was released, I have gone completely silent on my progress of The Wolf Among Us by Telltale Games. However, my lack of reporting on my progress should not be mistaken for a lack of progress, for I have indeed recently finished the game’s final episode and am now finally ready to provide my thoughts on the game as a whole.
It’s funny the things that the brain remembers given the correct prompting. Prior to my recent playthrough of the game I only remembered three things about Jade Empire, an RPG by Bioware released way back in 2005 (before Bioware was known for Bioware RPGs). I, even then, remembered hearing literally nothing about it prior to getting it as a present for something or other. I also remember though how much I enjoyed the game, it’s colourful world, it’s characters and it’s choices. I also remember Sir Roderick Ponce Von Fontlebottom the Magnificent Bastard… Cause that guy was an absolute fucking hero… Even if he hadn’t been voiced by John Cleese! Continue reading