Category Archives: Interview

Endweek News

You will have, obviously noticed that last week we had no news on Sunday and that this week we actually had no news on Wednesday either. And there are very good reasons for both of these things. As you might be aware I am in the middle of my exam period and I’m finding it a little more difficult to make the time to do the news. But don’t worry, after next week things ought to return to pretty much normal as both me and Tim will be finished. And so we’ll need to come up with an excuse other than “We are lazy sons-of-bitches!” Also, we are still playing around with our new “4 posts per week” system and have decided to only have one session of news on most weeks. While you might still see some Midweek News at some point in the future, for now we are going to be doing two reviews a week, on Wednesdays and Fridays. Anyway, “reasons” over! Let’s see what’s been happening in the world of video games for the last two weeks.

Overhaul

Hey folks! You may be wondering why things have been slowing down of late in regards to reviews/news and other shenanigans and I just want to inform ya’ll to our plans. While we have been receiving steady viewership (thanks guys!) we are looking to overhaul the site into something more consistent and high quality. With that in mind there is going to be a lot of changes coming in over the next couple of weeks and as a result posts will be sparse. Yet have no fear! Things are on the up and we hope it will stay that way. Keep an eye on us and you won’t be disappointed! Regards, The MMGaming Team   EDIT: We are also considering changing to a Joomla layout (from the current WordPress layout) which might result in some downtime while we mess around to get it working. If the site isn’t up for any reason just assume that we are working on it and come back in a couple of hours!

Mods and Money Part 1: Stefan Gagne

DLC is becoming more and more widespread in the gaming industry these days.  It serves as a way of keeping valuable staff busy and employed by giving them smaller projects to work on between major releases.  It lets development teams add in content they had to cut from the original release.  It gives gamers new ways to enjoy their favorite games.  That would all be moot if they didn’t also generate quite a bit of money.  It seems like only a matter of time before a company takes the next logical step and starts partnering with its modding community to sell User Generated Content for a profit.  If and how they should is a topic that generates a lot of strong opinions from fans of the modding community.