You know what really bothers me about Hellblade: Senua’s Sacrifice? Something which made me feel really extremely silly and therefore irritated with developers Ninja Theory for making me look and feel silly. Have you heard about the whole controversy that surrounded the game’s save files? The game itself even outright tells you that if you […]Read More Hellblade: Senua’s Sacrifice review – You must be mad!
Foreword to the review: this will be a review of two parts. A standard review (shorter than usual) for the overall game followed by score and Pros and Cons, all of which will be spoiler free. This will be followed by a more in-depth story-review which I expect to be very spoiler heavy, I will […]Read More Doki Doki Literature Club review – Hej Hej Monika! Hej Hej Hej Monika!
One of the worst things about becoming at least reasonably clued in to any particular medium is that you begin to recognise the patterns and tropes between titles. No longer do you approach every film/book/game with wide eyed optimism but instead with a leery cynicism as you point out every single thing that has been […]Read More Syndrome review – Syndrome of a Down.
We at MMGaming love early access games. It gives us a good taste of what fun feature complete games to expect in the future and the added bonus of (hopefully) being fun while still in early access. So what happens to all those games that we tried out in early access years ago? […]Read More Early Access Evolution: Folk Tale
RIVE is the newly released action platform sidescrolling bullet-hell from the developers Two Tribes. If that sounds like a mouthful of buzzwords… well you would be right. However this doesn’t mean that RIVE gets bogged down in all of these elements. In fact, RIVE is a rather impressive little gameRead More RIVE Review – Tank Bullet Death Trap
It can often be quite difficult determining whether a game is the sort of thing one will enjoy or not. Two of the best ways of doing it are to either find a reviewer with decent taste (so really you should definitely accept my ratings as gospel) or to look at review aggregates, in order […]Read More Factorio Impressions – Machines building machines! How perverse.
Say “hella” again. I dare you, I double-dare you motherfucker say “hella” one more, goddamned time. Okay, now that’s out of the way… I assume people by now are aware of “The Telltale Game”? You know: a point-and-click, character-based, interactive-story with rapid decisions made during dialogue, minor puzzle-solving, and several major decisions made over the […]Read More Life is Strange review – “Hella” ain’t no place I ever heard of
Hacknet is one of those wee indie games that is something of a success story in the way its design process came about. It was actually started as one of those “make a game in 48 hours” projects, all the way back in 2012. I’m not sure if it was done for a competition or […]Read More Hacknet review – MI5 Status: Hacked, Area 51 Status: Hacked, Illuminati Status: Hacked
Of course, that’s a rather unfair way to introduce any game by describing it as being similar to Dear Esther, because while there is much that The Vanishing of Ethan Carter does indeed share with Dear Esther it also involved rather a lot more interaction than the in/famous walking simulator. Developed by The Astronauts, The Vanishing of […]Read More The Vanishing of Ethan Carter review – Dear Esther Plus
Monochroma is the first title by Istanbul-based Nowhere Studios (thanks Wikipedia!) and despite it’s humble origins, the developers had some fairly lofty goals for the game. On the Steam page, one of the early bug updates says that they (Nowhere) want Monochroma to be considered as one of the best platformers of all time. Meanwhile […]Read More Monochroma review – 50 Shades of Grey with a bit of red