Beyond the Pale Sleeper – Citizen Sleeper and The Pale Beyond double review

I have in the last couple of months played a couple of new “point-and-click” (I use the phrase loosely) narrative-focused games which both use time elements and resource management to drive their central story. The games in question here being The Pale Beyond and Citizen Sleeper. The similarity of the mechanics of both games combined […]

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Subnautica review – Darling it’s better, down where it’s wetter, what the fuck was that noise?

I remember I first experienced Subnautica in what must have been early 2015. It had recently made the plunge into early access and was still relatively barebones. Not much more than a survival-crafting game underwater at that point, with none of the base-building and story that makes it so exceptional now. OOPS gave my review […]

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The Witcher 3: Blood and Wine story critique – Another Witcher post? It’s only because I love it

*Contains main story spoilers for Blood and Wine* When it comes to games I love I enjoy critiquing them into the ground, discussing their various foibles and small imperfections with anyone who will listen. If I ever do actually begin properly going into an in-depth analysis of parts of a game’s story on here then […]

Read More The Witcher 3: Blood and Wine story critique – Another Witcher post? It’s only because I love it