The following article contains some spoilers for the end of Bioshock Infinite. Bioshock Infinite was unquestionably one of my favourite games of 2013 and remains every bit as excellent. It ought to be a mark of its excellence that I actually played the game through twice despite its linear path and story, simply because I […]Read More Bioshock Infinite: Burial at Sea DLC review – Constants and variables
When it comes to writing reviews for an episodic game I learned my lesson from my attempt to review each individual episode of The Raven, despite differences in each episode, at the end of the day you do just end up saying the same thing about each episode. It made my vocabulary feel a lot […]Read More The Wolf Among Us review – I’ll huff and I’ll puff
Monochroma is the first title by Istanbul-based Nowhere Studios (thanks Wikipedia!) and despite it’s humble origins, the developers had some fairly lofty goals for the game. On the Steam page, one of the early bug updates says that they (Nowhere) want Monochroma to be considered as one of the best platformers of all time. Meanwhile […]Read More Monochroma review – 50 Shades of Grey with a bit of red
It’s funny the things that the brain remembers given the correct prompting. Prior to my recent playthrough of the game I only remembered three things about Jade Empire, an RPG by Bioware released way back in 2005 (before Bioware was known for Bioware RPGs). I, even then, remembered hearing literally nothing about it prior to getting it […]Read More Jade Empire Retrospectacle – MAI HONOURS!
Brothers: A Tale of Two Sons (or, more simply: “Brothers”), developed by Starbreeze Studios, is a big name now and in fact it has been since release. It has been widely praised by fans and critics and actually won Best Xbox Game at this year’s Spike’s video game awards (because I can’t stand calling it […]Read More Brothers: A Tale of Two Sons review – Review: Some Writing on a Blog
Telltale Games jumped rather suddenly into the public perception last year with the release of the episodic, story-driven, point-and-click adventure The Walking Dead. This has put them into the rather unenviable position of having a lot of pressure on them to keep up the same high standards that were seen in The Walking Dead, a game which […]Read More The Wolf Among Us Chapter 1 impressions – Keeping the genre alive
In hindsight I sort of regret posting my review for the first chapter of The Raven, the crime-thriller game from King Art and Nordic Games, way back in August. See the issue it provided is that I not only wrote an incomplete review for a measly one third of the overall game, but I also had […]Read More The Raven: Legend of a Master Thief review [including Chapter 3] – Colonel Mustard in an alternate dimension, with your mum.
It amuses me sometimes how the big video game publishers pander to the video gamer. All male protagonists are hugely built American (the only good guys on the planet) space marines (Japanese games need not apply here) with voices more gravelly than the driveway outside Buckingham Palace and all female side-kicks have been doing one […]Read More The Raven: Legacy of a Master Thief review [Chapter 1] – I’m Tintin!
I was looking forward to Bioshock Infinite since it’s announcement and the début trailer all the way back in 2010. With three years of build-up and hype it wouldn’t be surprising if a lot of people were left disappointed, life and games have a way of doing that to you. This is especially true with Bioshock considering […]Read More Bioshock Infinite review – Part of the Mile High Club!
Most games I tend to hear about either via friends or gaming news websites. I don’t particularly claim to be an expert (although you should probably treat me as such… You may call me Professor Sabor117 from now on…) but I do consider myself pretty clued up on the goings on of the Gaming world. So when I heard […]Read More Katawa Shoujo review – Oh, Japan…