Tower Wars is Supervillain Games’ shot at making a multiplayer tower defence game, which recently seen its release on Steam for £6.99 (About $11). Ingredients for this game: take your Tower Defence genre and add the multiplayer element, here we have the base of the game. Now add a dash of Real-Time Strategy, being careful not to add to much, finally add a very generous lump of Steam Punk style and leave to bake for 25 – 30 minutes… No but in all seriousness this is a very fresh and brand new type of game in our eyes.
Oil Rush has been out for a bit, so it’s high time we hauled in our over-sized magnifying glasses, opened up our dog-eared writing tablets, and scrutinized it properly. The game is an interesting blend of concepts, sure enough, with mechanical bits and narrative bobbins taken from all over the place. However, interesting doesn’t, necessarily, mean fun. Let’s see how well those concepts fair in actual execution, shall we?
I was very lucky in that at Christmas this year I got exactly what I wanted and one of those things was Assassin’s Creed Revelations (or as I like to call it Assassin’s Creed 2.2). Carrying on from Brotherhood, Desmond is now stuck in the animus and in order to leave he has to seperate his conciousness from Altair’s and Ezio’s, and he does this by reliving some of Ezio’s life. This is the final Assassin’s Creed featuring Ezio Auditore as the main character in which he travels to Masyaf, from the original Assassin’s Creed (still not sure if there should be that apostrophe there or not), searching for library of Altair. Why he’s searching for it isn’t really explained other than the fact that it contains lots of delicious wisdom.
Anyway, while in Masyaf he is attacked by Templars (led by evil-bald-guy-with-a-cape) and the cinematic trailer takes place. The game itself starts right after the cinematic trailer finishes and Ezio then kills a bunch of bad-guys with his awesome and discovers that he needs 5 keys to open the door to Altair’s library. So off he heads to Constantinople (today called Istanbul) in search of the five keys and while there he has to liberate the city from the Templars and pretty much the rest of the Mediterranean via his apprentices.
I fear that I will be a disappointment to you guys here because I fear that this will not be a “proper” MMGaming review. In every MMGaming review so far we’ve always made sure to point out every niggardly detail that bothered us, even if it was that we didn’t like the colour of the main character’s cloak or whatever. We take the best games and always, ALWAYS make sure to poke a hole somewhere. However, no matter how hard I tried, I genuinely could NOT think up anything that I disliked about Dungeon Defenders.