I think that before I go into any great detail about Kingdom’s of Amalur: Reckoning I should explain that this is an awkward mixture of both a review and an impressions. You see I have experienced the majority of gameplay that KoA has to offer, but where it apparently scores a lot of points is in it’s story and unfortunately I’m only about 5 hours into the main story (there are A LOT of side quests). Thus while this will function as our official MMGaming review of KoA it also will be open for change should the story impress me enough to change it.
Okay now that’s out of the way I can say another thing. I’ve been thinking of and planning this article since I was about 6 hours in at level 7. I’m now around 16 hours in and level 15. However in that space of time my opinions of the game have changed rather dramatically. I put this down to the whole “no pain no gain” clause that is inherent with large singleplayer RPGs. You have to spend a fair bit of time getting into your character and the story and the game world before you actually properly start to enjoy yourself. And it took a little bit longer than expected in KoA. However I persevered and now I’m pleased to say I AM into it!