If you noticed Tim’s post yesterday you’ll know that we’ve been making a few plans to change the way we do things here. Most of it comes down to we will be posting less often but will try and make each post count more. As part of this I won’t be posting News every day […]Read More Midweek News – 0 x 10^c, SimCity, Halo Stats and some Demon Hunting
I think that before I go into any great detail about Kingdom’s of Amalur: Reckoning I should explain that this is an awkward mixture of both a review and an impressions. You see I have experienced the majority of gameplay that KoA has to offer, but where it apparently scores a lot of points is […]Read More Kingdom’s of Amalur: Reckoning Review-pressions
That title up there is in fact a very clever play on the fact that the second batch of DLC for Kingdoms of Amalur: Reckoning, the Legend of Dead Kel, not only apparently features 15% more space on what is already a world rivalling that of Azeroth in size, but also will allow you to […]Read More The Legend of Dead Kel – now with 15% more houses
Hey folks just a bit of news about me personally (Seb) which will affect MMGaming just a little in the next couple of weeks. As you are possibly aware, if you keep up to date with us and any other gaming news sites, earlier this week (on the 14th to be precise) Crusader Kings 2 was released […]Read More A period of silence
38 Studios in conjunction with Big Huge Games and EA today released Kingdom’s of Amalur: Reckoning in North America and it will be coming to stores in Europe on the 10th. If you haven’t heard anything about it it’s a massive fantasy RPG which looks to have gameplay similar to that of Dragon Age (in […]Read More Kingdom’s of Amalur: Reckoning – radio silence much?