Category Archives: FPS

Bioshock Infinite review – Part of the Mile High Club!

I was looking forward to Bioshock Infinite since it’s announcement and the début trailer all the way back in 2010. With three years of build-up and hype it wouldn’t be surprising if a lot of people were left disappointed, life and games have a way of doing that to you. This is especially true with Bioshock considering just how good the first two games were (with Bioshock 2 admittedly lacking some of the magic of the first). However, it’s pretty safe to say, judging by the reviews already done of the game, that Infinite has both met and surpassed people’s expectations and I am indeed amongst the ranks of those who absolutely bloody loved the game. It felt new, exciting and awesome and it was still very much Bioshock with all the trappings of gorgeous graphics, intense combat and tense atmosphere that were present in the first. Set approximately 50 years before the previous Bioshocks, Infinite is set in the flying city of Columbia, a theocratic dictatorship underneath the iron fist of the Prophet Zachary Comstock. You play as one Booker DeWitt, previously a US Cavalryman and Pinkerton, and you are sent to Columbia to retrieve and rescue a girl called Elizabeth to “erase the debt”. If you are unsure what any of this means essentially if he was the sort of man to have business cards (which he ISN’T) they would say: “Booker DeWitt P.I. and Certified BADASS”. I went into the game thinking, like the previous instalments, that as soon as Booker set foot in the flying city he would find it a hazardous dystopian world where everything is broken and everyone is messed up. Instead, after arriving through the clouds you arrive in a surprisingly utopian city in which everything appears wonderful and happy. My second expectation, quickly following from the eradication of the first, was that the first hour or so would be a showcase of the city: a near blissful tour where Irrational Games would get to show off their wondrous creation before having things go wrong. Instead, after a short look around (which was indeed pretty blissful and wondrous) you are suddenly thrown head first into the action as things go from good to awful big-time-stylee. So with two of my predictions smashed right off the bat I would say that Bioshock Infinite was already surprising me.

Video Mondaily – Headshots and Trenches in Heroes of Stalingrad

Well here’s a game we haven’t heard from in a while, but it’s back and on Tim’s Twitch channel no less. Yes it is that toughest of World War 2 shooters, Red Orchestra 2: Heroes of Stalingrad. Since we reviewed it way back in 2011 none of us at MMGaming have really played much of Red Orchestra 2, which is a shame because it is indeed a fine game full of intense combat which has nowhere near the publicity or spread it really deserves. Tim has now rectified this by having a streaming session with the realistic FPS created by Tripwire Interactive and has even saved a couple of the best moments of his time spent playing it for your viewing pleasure. If you fancy a quick laugh and a quick example of gameplay why not check after the jump to watch a surprising amount of ownage in what is a ridiculously difficult game!

Halo 4 review – What is this feeling? A lack of disappointment?!

For this review I will be casually ignoring one of the things I always say and think about the video game industry. I have said many times that I dislike franchises which rehash the same thing every year in order to squeeze money from fans with only the barest of changes between games and little to no innovation (read “Call of Duty, Mario and FIFA”). It is something which happens far too often in the mainstream gaming industry: a certain series or type of game receives wide acclaim and fandom and all of sudden that’s all the company ever makes. Halo was a series I loved, but honestly I thought that since Halo 3 the games just went downhill, they essentially became more of the same and just started to become disappointing (admittedly I did enjoy Reach). With the fact in mind that Halo is a series which has now become one of those franchises with little new ever happening, I still have to say that I really, REALLY liked Halo 4. Reach was the last installment in the Halo Universe which was created by Bungie. Since they left the game has been taken over by 343 Industries (which is essentially a video game company created by Microsoft for the specific purpose of making more things Halo). 343 have had input on other Halo titles but Halo 4 is the first game they have created on their own. And you know what, it is gooood!

Dishonored Review – You bring great honour to this famiry!

I will admit to viewing the announcement of Dishonored earlier this year with some mixed feelings. Initially I saw that they had used the American, and thus INCORRECT, version of spelling Dishonoured in the title and so was a little bit dubious about the game. Then I realised that it was being published by Bethesda and I watched the absolutely awesome cinematic trailer and proceeded to start throwing money at my computer screen. The game was also developed by Arkane Studios who I remembered from playing Bioshock 2, so I figured that the game had the right companies behind it. Dishonored is a first-person, stealth-based, assassination game with you taking on the role of Corvo Attano the silent and masked protagonist. Corvo is the personal bodyguard of the Empress and her daughter but when you return to her (at the start of the game) she is almost immediately assassinated and her daughter, Emily, is kidnapped. Corvo is then framed for the murder while the real man behind it, the Spymaster, seizes power. The rest of the game then revolves around your attempts to restore Emily to the throne, defeat the new “Lord Regent” and eliminate the corruption and tyranny from the high and mighty of the city of Dunwall, where the game is set.

Video Mondaily – MissingNo Black Mesa

It’s been a fairly quiet week as far as videos are concerned, in fact it’s actually been a fairly quiet week as far as gaming is concerned (well, for me at least – you damn dirty coursework!). However, we do have a video that we can use for our Video Mondaily so fear not loyal viewers! This week’s video is the sixth episode in our Black Mesa series and follows up from Episode 5’s absolutely disastrous series of fails (definitely well worth the watch). This episode is less of a gigantic fail than the previous one and sees me fighting my way through more Vortigaunts, Puzzles and Headcrabs. All in a days work of a theoretical physicist. There is not really much more to say about the video other than kick back and check after the jump!

Catch-Up News – Catching up from a time long since past…

I have no excuses of any real merit as to why I have not posted any News for the last two months and a half. Minus a week that I spent on Holiday without internet and the few days it took to move into my new student flat I really could have been posting Endweek News without any real issues. Seeing as it has actually been over a month since I last posted any form of News the prospect of posting EVERY piece of interesting News during that time makes me go pale with terror. I’ve posted long News posts before BUT I would very much rather avoid having to write out 10,000 words which, let’s be honest here, few people would ever struggle through (no matter how interesting the content). Instead, I did have a few tidbits I had collected with the intention of posting (but never got round to it) from in between our last post (on the 6th) and the present. Hopefully the interest level here will make up for the fact that most of them come really rather late…

Video Mondaily – Rise and shine MMGamers… Rise… And shine…

Because last week I uploaded the final episode of our Amnesia series I suddenly found myself at a loss of what to record next. I had initially been considering continuing my playthrough of indie horror Anna but if you have read the review you will know that I was less than impressed with the game and even after saying that I just wanted to finish the damn thing, I gave up because I simply did not want to play any more. So I am here to announce MMGaming’s current plans for videos in the next short while. We have got a few ideas for multiplayer videos including Borderlands 2, Guild Wars 2 and a horror beta of Survivors. As well as this we might be seeing some more Call of Cthulhu and FTL from Tim. I also have a few plans including perhaps some Amnesia custom stories or other horror game mods. Todat however I wish to welcome you to the start of something completely different! Check it out after the jump!

Our Thoughts On: Blacklight Retribution

Tim has been hard at work the past few weeks and has came up with another couple of “My Thoughts On” various different games. Today’s video is a “My Free Thoughts On” the free to play FPS Blacklight Retribution from the developers Perfect World. It’s an awesome semi sci-fi shooter featuring intense combat and a mass of customisation and quite a few nifty gameplay mechanics which make it stand above the usual modern shooter crowd. To check out some of the gameplay and to hear what Tim thinks about the game you should check out after the jump and, as always, the official MMGaming rating of the game will be after the video. Also, once you check out the video and realise that the game is pretty damn awesome you can head to the above link and download it!