The following article contains some spoilers for the end of Bioshock Infinite. Bioshock Infinite was unquestionably one of my favourite games of 2013 and remains every bit as excellent. It ought to be a mark of its excellence that I actually played the game through twice despite its linear path and story, simply because I […]Read More Bioshock Infinite: Burial at Sea DLC review – Constants and variables
This is a post which usually comes around the first week of January, however I personally decided to postpone it for a little longer because there was one game which I had yet to play but knew I would be playing relatively soon. It took a bit longer than expected to finally get around to […]Read More The MMGaming Awards – 2013
I was looking forward to Bioshock Infinite since it’s announcement and the début trailer all the way back in 2010. With three years of build-up and hype it wouldn’t be surprising if a lot of people were left disappointed, life and games have a way of doing that to you. This is especially true with Bioshock considering […]Read More Bioshock Infinite review – Part of the Mile High Club!
Okay so having missed two Endweek Newses in a row probably tells you that this post is going to be a long one (even if the title doesn’t). So allow me to say that right now no one is more irritated than me at my sloppy handling of the news recently, this one is both […]Read More Endweek News – The Longest EVER News Post
2K Games and Infinity Ward have spent the last month or so slowly revealing some of the tougher fights you can expect in Bioshock Infinite. Whilst admiring the view and killing the ordinary splicers (are they still splicers?) you will occasionally come across some people that will just put a crimp in your day. You […]Read More Bioshock Infinite – Life amongst the clouds is troublesome
Irrational Games have finally announced the release date for Bioshock Infinite. We can all expect to be blown away by scenery, gunfire and buxom sorceresses on the 19th here in Europe (on PC, XBox and PS3) and a few days earlier on the 16th in North America. Exciting stuff! I think I might post the […]Read More Bioshock Infinite – floating into view
Bioshock Infinite by Irrational Games will have more than just the standard easy, medium and hard modes of previous Bioshock games. Ken Levine, the co-founder and creative director of Irrational Games explains that he is an old-school gamer and as such wanted to include a “1999 Mode” into the game. Because everyone knows that back […]Read More Bioshock Infinite goes Hardcore